Reflector Devlog 1

Building, migration, and projectors

Progress has been steady this week. For the first time since I purged most of the 7DRL content, things are starting to feel like a game again. Here's the changelog for the week:

Next week, I'm going to add some terrain and map generation, and then transition away from new mechanics and systems and into UX and balance. I'm hoping to have a reasonably balanced first iteration in a couple weeks time.

And since it's been requested, here's a gif:

GIF